How’s the BloodBowl?

BloodBowl java port is going fine. Right now I am making the first GUI-Prototype to test the model. Sofar it has worked pretty well, though I found today a nasty timing bug from the rendering engine. This bug creates graphical glitches every now and then. Fortunately these glitches are not common, but still they are very annoying. Please go check the first screenshots from the link above.

Leave a Reply

You must be logged in to post a comment.