BloodBowl java port is going fine. Right now I am making the first GUI-Prototype to test the model. Sofar it has worked pretty well, though I found today a nasty timing bug from the rendering engine. This bug creates graphical glitches every now and then. Fortunately these glitches are not common, but still they are very annoying. Please go check the first screenshots from the link above.
Archive for the ‘Java BloodBowl’ Category
How’s the BloodBowl?
Friday, April 20th, 2007Next project
Monday, March 12th, 2007I have decided to take part in designing and coding a BloodBowl Client/Server game. Project is still forming up but I already have a good feeling about this.